Posted: April 13, 2019
On Saturday May 11, 2019, I will give a presentation called "How stuff works: computer chess"
at the T-DOSE conference in Eindhoven.
Here is the abstract of my presentation:
Have you ever played chess against a computer player? Did you ever wonder how the computer player can 'think'? I wanted to find out how chess games are implemented on a computer and - after doing some research - I built his own computer chess game.
In this presentation I will explain the techniques used to build the game and show how they are implemented: minimax, alpha-beta pruning, killer heuristics and more.
Of course the audience gets a chance to play the game themselves.
Click here if you already want to take a look at the game. You can find the Java source code at Github